Kevin Hotkey



Mineskeys+ for DotA. Allows the user to use ALT or CTRL commands to trigger inventory items. Get the latest, stable, and AI maps from the official website. Mineski is a professional team based on the Philippines. 1 History 2 Roster 2.1 Active 2.2 Former Players 3 Achievements 3.1 Dota 2 3.2 DotA 4 References Mineski was founded in the Philippines in 2004 by a group of gamers and friends. In July 2014, Mineski announced that Bimbo was stepping down as the captain.1 In March 2015, Polo leaves the team and is replaced with JessieVash.2 The Games. Below you will find the Hotkey QWER Download and a guide how to activate the Customkeys.txt. Info: We published a newer Warcraft 3 Customkeys guide here, that we recommend. (WC3 Customkeys + Inventory Keys) Warcraft 3 Custom Hotkeys QWER Download: Here is the Warcraft 3 Customkeys.txt QWER Download for your language. The new Streamlabs OBS Game Overlay feature allows you to apply a toggle-able overlay of your recent events and chat on top of your game or activity. This feature allows you to stream with one monitor while also keeping an eye on your chat and recent events.

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Re: just added a new hotkey

#39508

Scott,
I follow. But that isn’t what I would have expected unless I’m supposed to treat Pitch Bend like Automation instead of MIDi data. Is that how I’m supposed to think? I never screw with pitch bend. So, I can be forgiven, I guess.
However, if Pitch Bend is automation, and if a second pass behaves the way it would if an envelope’s automation options hadn’t been switched off, I get that.
If I’ve got this right, definitely fix that.
toggle quoted messageShow quoted text
On May 12, 2020, at 5:49 PM, Scott Chesworth <scottchesworth@...> wrote:
Kevin, try this and you'll see the problem.
1. Record a piece of MIDI that involves waggling your pitch bend.
2. Do another pass using MIDI replace, this time without waggling the
pitch bend then listen back.
Expected behaviour would be that the pitch bend data would be replaced
along with the new note data captured during that second pass you've
just done, right?
Actual behaviour is that the pitch bend data from the first pass is
still present, and now it's being applied to the notes captured by the
second pass.
Crazy stuff.
Scott
On 5/12/20, Kevin Gibbs via groups.io <kevjazz=iCloud.com@groups.io> wrote:
JP,
Are you saying that when you record over a pass that had pitch bend and put
in some other data, the pitch bend gets overwritten if you choose
MIDi/Audio? That strikes me as weird. I’m sure I’m not understanding and I
don’t want to drive you nuts.
K.
On May 12, 2020, at 5:01 PM, Jean-Philippe Rykiel <jprykiel@...>
wrote:
Kevin.
That's not the point. The point is that if you record something with pitch
bend and want to replace it with something else with no pitch bend, the
pitch bend in the first take will still be there. It's not too bad because
you can use MIDI/audio input instead and it will work. But I just thought
it was odd.
Best,
JPR
Le 12/05/2020 à 22:33, Kevin Gibbs via groups.io a écrit :
When you say MIDi Replace doesn’t replace Pitch Bend events, what exactly
happens or doesn’t happen. I’ve noticed MIDi Overdub/Replace does record
Pitch Bend events on the initial pass but I haven’t tried to replace any.
Pitch Bends on a subsequent pass.
I just now tried it and it simply added the new pitch bends to the old.
I imagine that if I chose to punch in, I could overwrite one set of pitch
bends with another. Or, I suppose I could go into the event list and
filter all the pitch bends and hose them before taking another crack at
it. No idea, really.
On May 12, 2020, at 4:17 AM, Jean-Philippe Rykiel <jprykiel@...>
wrote:
Hi friends,
I just added the hotkey control alt shift I to the action 40496, set
track record to input. I missed it, and I think it is quite a useful one
. What it does in fact, is set record input to MIDI and audio. As I was
demoing in the WhatsApp group yesterday, MIDI replace does not replace
pitch bend and controllers, only notes, don't know if it's a bug or
normal Reaper behaviour, but I had no hotkey to switch between MIDI
overdubb and audio/midi, which is the only way of efficiently recording
over a MIDI item.
Hope you agree to include this into a future Osara version.
Best,
JPR



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This page lists all the tools for the game and extensions for browsers related to Summertime Saga.

  • 1Debug menu
    • 1.2Description
  • 2Browser extensions

Debug menu

The debug menu is a special list of operations unlocked by setting the game in developer mode. It provides a lot of useful features to cheat on Summertime Saga, or get out of bugs and softlocks. Using the menu can block the game so proceed at your own risk!

How to access the menu

Windows/Linux/Mac:

  1. Download this file and place it in the Summertime Saga game foldergame folder if you’re on Windows or Linux, or the SummertimeSaga.app/Contents/Resources/autorun/game folder if you’re on macOS.
  2. Or write the following code in a text file, and place it in the same folder, after changing the file extension to .rpy:
  1. Restart the game, and press the keys ⇧ Shift+O to open the console.
  1. Open the phone menu and click on the wifi network signal icon to display the developer menu.

Android:

  1. Click on the network signal icon in the phone menu to display the blue developer menu.
  2. Dismiss the text field by hitting the Android Back button a couple of times.
  3. Click on the black icon on the top right, next to the exit button.
  4. The console is now open and you can type in your commands.
  5. Once completed, type exit to close the console screen.

Description

The debug menu contains 6 main tabs – General, Time, Machines, Locations, Player and Items – and 3 buttons: the first one displays the console history, the second opens the console screen and the last one closes the debug menu.

General

This tab is dedicated to general options.

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  • Unlock/Lock the user interface.
  • Unlock all cookie jar scenes.
  • Set the Mayor Rump’s scene at Hillside Mall.
  • Skip the first day of the game.
  • Unlock all locations.
  • Force/Unforce the map lock, forcing it unlocked will make the map available from any screen in the game.
  • Lock/Unlock the sleep lock, allowing you to sleep through anything.
  • Enable/Disable the cheat mode.
  • Display/Hide any python expression.
  • Enable/Disable notifications for label names on the top left corner whenever you enter a new label.
  • Enable/Disable the first‐day skip, starting you on the second day.

Time

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This tab is dedicated to all the time manipulation functionalities.

  • Tick timer: advance time by one tick.
  • Set day to: set the current day to whatever you want, advancing the time until that day.
  • Set time to: set the time to whatever you choose, moving forward or backward in time if necessary.
  • Skip forward: allow to skip ahead a day, week, month, or year.
  • Toggle debug period: allow to force Christmas or Halloween decorations even if it is not the right time of year yet.

Machines

Cpa

This tab is dedicated to Finite State Machines and gives info about where the machine is located and in which state it is. For each one you can:

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Kevin Hotkey

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  • Advance: advance the FSM by one state. This action can result in bugs though.
  • Show vars: open a separate window that shows all the variables for that FSM.
  • Pregnancy: open a separate window with all the variables for that machine’s pregnancy manager.

Locations

This tab is dedicated to locations. For each location you can:

  • Lock/Unlock the location.
  • Visit/Unvisit the location.
  • Set the can_leave flag for the location.
  • Move the main character to the location.

Player

This tab is dedicated to the main character. Its purpose is to be able to change his stats and money.

Items

This tab is dedicated to the items in‐game management. From there you can add or remove any item in the inventory. It has a convenient search box to filter out the 150 game items. You can also use this to print the full item list to the console.

Browser extensions

Summertime Saga also has browser extensions!

Notifications and progress bars

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Get notifications when DarkCookie’s stream goes online, and follow the development of the next update one‐click away:

Features:

  • Dynamic progress bars
  • Development roadmap
  • DarkCookie’s stream link and notifications
  • Links to Patreon, Discord and the official wiki
  • Link to the download page

Better Picarto.tv

Add additional features and tweak to Picarto.tv:

Features:

  • Nickname completion with Tab ↹ hotkey
  • Emote completion with Tab ↹ hotkey
  • Last whisper hotkey with ⇧ Shift+ hotkeys
  • Previous message history with and hotkeys
  • Notify on moderator actions (ban/SB, kick, unban, clearuser)
  • Optionally limit history
  • Username highlighting
  • Show deleted messages
  • Disable chat clears, and see which moderator issued it
  • User helper modal to aid moderator tasks
  • “Mimi” emote name rollover
  • Some small CSS tweaks

Auto‐clicking

There is a way to increase the main character’s strength without killing your fingers:

Kevin Hockey

  1. Download AutoHotkey here.
  2. Download this script.
  3. Double‐click on the script to open and activate it.
  4. Now, all you have to do is hold down ⇪ Caps Lock key during the weightlifting minigame.

Kevin John Ventura Hotkey

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